Friday, June 27, 2014

Parking Garage Environment

This environment was an attempt to create an environment using as few 3D assets as possible. most of the assets are basic shapes created in Maya. The only exception is the bullet-ridden pillar, which was sculpted and painted in Mudbox. The total 3D asset count for this environment was four.


Prototype Level - Autistic Experience Flythrough

This is a flythrough of my Autistic Experience project.