A set of modular cave pieces. Originally created on a cube in Mudbox, then separated and with baked-on normals. The floor and ceiling of the cave were done the same way, but on a different mesh in Mudbox.
Here is how these pieces look in together.
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Lighting in this section designed by me. It is intended to attract the player's attention and draw them further into the cave. |
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Lighting designed by me. I only helped to create the post-processing in this area. |
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I did not create the lighting nor the crystal mesh in this area. |
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